FERRVM·ET·FLVCTVS
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Early Access

Goods

Every good in the game: where it comes from, who makes it and what you need it for.

Every depot starts the game with a random stock of goods. How the economy works

People and money

Money

Sesterces. The treasury and the money in a province's depots are separate purses.

Where it comes from

  • Mint 1 Gold → 35,000–45,000 Money Stands on: Plain, Hill, Steppe, Savanna, Forest, Mountain
  • Taxes: every month from the population, half to the treasury and half to the province's depots
  • Returns: demolishing, disbanding a legion and scrapping a ship give part of it back

What it is for

  • Maintenance of legions, ships and manufactories
  • Building and upgrading depots, manufactories and fortresses
  • Raising legions and building ships
  • Building and repairing trains
  • Buying at the market

Citizens

Free inhabitants standing ready in the depot for work and the army. They are not the same as the population of the fields.

Where it comes from

  • Growth: when the population grows, new citizens arrive in the province's depots
  • Returns: demolishing, disbanding a legion and scrapping a ship give part of it back

What it is for

  • Workers in manufactories
  • Raising legions and cohorts
  • Marines on warships
  • Building and repairing trains
  • Raising population density on purpose later
  • Not traded at the market.

Slaves

Unfree labour for manufactories and for the oar benches of warships.

Where it comes from

  • Conquest: the slaves in taken depots, trade centres and manufactories pass to you
  • Returns: demolishing a manufactory gives back half its slaves, scrapping a warship part of its oarsmen
  • Bought at a trade centre of yours
  • No manufactory makes this good.

What it is for

  • Workers in manufactories
  • Oarsmen on warships
  • Building and repairing trains
  • Sold at a trade centre of yours

Raw materials and crafts

Food

Grain and whatever else comes to the table. The population eats from the depots every month.

Where it comes from

  • Latifundium Stands on: Plain Yields more on a field with this deposit: Food Its yield follows the seasons
  • Bought at a trade centre of yours

What it is for

  • Feeding the population, every month
  • Sold at a trade centre of yours

Salt

Keeps stores from spoiling. Without it the population grows more slowly.

Where it comes from

  • Salt works Only on a field with this deposit: Salt
  • Bought at a trade centre of yours

What it is for

  • Population growth: without salt it grows more slowly
  • Sold at a trade centre of yours

Wood

Timber for ships and, in some realms, for fortresses.

Where it comes from

  • Timber camp Stands on: Forest
  • Bought at a trade centre of yours

What it is for

  • Building and repairing ships
  • Building and repairing trains
  • Building fortresses in realms that build in wood
  • Raising population density on purpose later
  • Input for Armour pointsArmoury
  • Input for ProjectilesMissile works
  • Sold at a trade centre of yours

Stone

Cut stone, the building material of fortresses in most realms.

Where it comes from

  • Quarry Stands on: Mountain
  • Bought at a trade centre of yours

What it is for

  • Building fortresses in realms that build in stone
  • Raising population density on purpose later
  • Input for ProjectilesMissile works
  • Sold at a trade centre of yours

Ore

Ore from the mine, the base of weapons and armour.

Where it comes from

  • Ore mine Only on a field with this deposit: Ore
  • Bought at a trade centre of yours

What it is for

Oil

Flammable oil for incendiaries and shipbuilding.

Where it comes from

  • Oil well Only on a field with this deposit: Oil
  • Bought at a trade centre of yours

What it is for

Wool

Fleece from the cattle farm, which the weaving mill turns into cloth.

Where it comes from

  • Cattle farm Stands on: Plain, Hill, Steppe, Savanna Yields more on a field with this deposit: Wool
  • Bought at a trade centre of yours

What it is for

Textiles

Woven cloth for sails, armour and incendiaries.

Where it comes from

  • Weaving mill 2 Wool → 1 Textiles Stands on: Plain, Hill, Steppe, Savanna
  • Bought at a trade centre of yours

What it is for

Military supplies

Horses

Mounts for mounted units.

Where it comes from

  • Horse stud Stands on: Plain, Hill, Steppe, Savanna Yields more on a field with this deposit: Horses
  • Bought at a trade centre of yours

What it is for

  • Mounted units: one horse per man, elephants included
  • Building and repairing trains
  • Sold at a trade centre of yours

Armour points

Weapons and armour, counted in points. Legions, ships and fortresses need them.

Where it comes from

  • Armoury 1 Ore + 5 Textiles + 5 Wood → 100 Armour points Stands on: Plain, Hill
  • Bought at a trade centre of yours

What it is for

  • Raising legions and cohorts
  • Training cohorts
  • Building and repairing ships
  • Building fortresses
  • Sold at a trade centre of yours

Projectiles

Bolts and stone shot for siege engines.

Where it comes from

  • Missile works 50 Stone + 50 Wood → 100 Projectiles Stands on: Plain, Hill
  • Bought at a trade centre of yours

What it is for

  • Battles on land and at sea later
  • Sold at a trade centre of yours

Fire missiles

Incendiary shot made from oil and cloth.

Where it comes from

What it is for

  • Battles on land and at sea later
  • Sold at a trade centre of yours

Precious metal and luxuries

Gold

Precious metal from the gold mine. The mint strikes money from it.

Where it comes from

  • Gold mine Only on a field with this deposit: Gold
  • Bought at a trade centre of yours

What it is for

  • Gifts to the senate later
  • Input for MoneyMint
  • Sold at a trade centre of yours

Myrrh

Fragrant resin for incense and ointments, a costly trade good.

Where it comes from

  • Myrrh field Only on a field with this deposit: Myrrh Harvests in a few months of the year only
  • Bought at a trade centre of yours

What it is for

  • Gifts to the senate later
  • Sold at a trade centre of yours

Crimson

Purple dye from sea snails, the colour of the powerful.

Where it comes from

  • Crimson pit Only on a field with this deposit: Crimson
  • Bought at a trade centre of yours

What it is for

  • Gifts to the senate later
  • Sold at a trade centre of yours

Amber

Fossil resin from the Baltic shores, prized as jewellery.

Where it comes from

  • Amber pit Only on a field with this deposit: Amber
  • Bought at a trade centre of yours

What it is for

  • Gifts to the senate later
  • Sold at a trade centre of yours

Silk

Fine cloth from China. In this game silk comes only from the market and the start stock.

Where it comes from

  • Bought at a trade centre of yours
  • No manufactory makes this good.

What it is for

  • Gifts to the senate later
  • Sold at a trade centre of yours

Please confirm