Start setup · how the province begins every game
Sicilia
This is the template every game starts from. What has been built in a running game, and who holds the land now, is on the province's page inside that game.
- Tax
- 7
- Growth
- 3–7
- Land fields
- 23
- Starting population
- 106,000
- Places
- 1
Historical background
Sicily became Rome's first province in 241 BC after the First Punic War; with the capture of Syracuse in 212 BC, in which Archimedes died, the whole island came to Rome. Its grain was indispensable for feeding the capital. In 70 BC Cicero prosecuted the governor Verres for plundering the province.
Read more on Wikipedia ↗Location
- This province
- City
- Trade centre
- Road
- River
- Carthage
- Rome
- Illyria
- Unclaimed
Realms
| Realm | Faction | Land fields | Share | Starting population |
|---|---|---|---|---|
| Rome | Roman | 23 | 100% | 106,000 |
Terrain
| Terrain | Land fields | Share |
|---|---|---|
| Plain | 8 | 35% |
| Hill | 6 | 26% |
| Mountain | 5 | 22% |
| Forest | 4 | 17% |
Resource deposits
| Resource | Fields |
|---|---|
| Food | 4 |
| Horses | 1 |
| Gold | 1 |
Roads and rivers
No roads, caravan routes or rivers.
Cities and starting buildings
| Name | Starting building | Realm | Position (x / y) |
|---|---|---|---|
| Herakleia-Minoa | Trade centre | Rome | 32 / 43 |