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Wusun Empire

Difficulty: hard Winning chance: medium
Faction
Barbarian
Land fields
477
Starting population
762,500
Provinces
2
Cities
2
Currency
Sun Zi
Growth material
Wood
Starting treasury
2,000,000
Starting ships
2
Starting trains
5

Historical background

The Wusun were a horse people who in the 2nd century BC settled in the Ili valley and around Issyk-Kul north of the Tian Shan, after driving out the Yuezhi with the support of the Xiongnu. The Han envoy Zhang Qian visited them on his second journey (around 119–115 BC); the Han dynasty allied with them against the Xiongnu and sent princesses to their court as brides. They were no great empire: the Han chronicle counts some 630,000 people. The origin and language of the Wusun are unknown.

Read more on Wikipedia ↗

Strategic overview

The Wusun realm is a vast savanna realm in the north-east with the most wool deposits and many horses. It has no ore and no salt at all: armour and population growth depend on trade.

As a barbarian realm you raise Tribes, up to 5 a month, the last two of them at a surcharge. Your troops are cheaper and more numerous but of lower quality. You can only form a friendship with other barbarian realms.

What to watch

Provinces

Province Land fields Share of province Starting population
Sai-Wang 243 100% 336,000
Yue-Chi 234 100% 426,500

Terrain

Terrain Land fields Share
Savanna 145 30%
Hill 89 19%
Forest 89 19%
Plain 56 12%
Mountain 40 8%
Steppe 26 5%
Swamp 23 5%
Desert 9 2%

Resource deposits

Resource Fields
Horses 14
Wool 14
Food 4
Gold 2

Cities

City Starting building Province Position (x / y)
She-Pu-Tscheng Trade centre Sai-Wang 125 / 7
Dei-Yan-Sze Trade centre Yue-Chi 108 / 11

Army

This realm's legion types and unit types, with its own values. Compare all troops

Legion types

Legion type 1 2 3 4 5 6 7 8 9 10
Infantriestamm MII LEI LEI LEI LEI LEI KRG KRG KRG KRG
Kavalleriestamm MIR MIR LER LER LER LER LER LER KRB KRB
Kriegerstamm KRG KRG KRG KRG KRG KRG KRG KRG KRG KRG
Kriegerstamm beritten KRB KRB KRB KRB KRB KRB KRB KRB KRB KRB

Unit types

No. Name Class MK HG Rüpu EW SW Pla Hil Stp Sav For Des Swa Mtn FK RW Wt. MP
40 Lanzentruppen MII IC 45 2 3 40 4 3 3 3 2 3 2 2 — — 200 32
44 Speerwerfertruppen MII IB 50 2 3 40 4 3 3 4 2 2 3 3 3 9 200 32
46 Axtkämpfer MII IC 45 2 3 40 4 4 4 4 3 3 2 3 — — 200 32
55 Schwertkämpfer MII IC 40 2 3 40 3 3 4 3 2 3 2 3 — — 200 32
63 Hunnische Infantrie LEI IC 23 1 3 30 3 3 3 4 2 2 2 2 — — 200 32
68 Bogenschützen LEI IB 30 1 3 30 3 3 3 3 3 3 2 3 4 14 200 32
69 Schleuderer LEI IB 37 1 3 25 3 3 3 3 3 3 2 3 4 12 200 32
91 Armbrustschützen LEI IB 49 2 3 40 3 3 3 3 3 3 2 3 3 14 200 32
92 Plänklertruppen LEI IC 25 1 3 30 3 3 3 3 3 2 2 3 3 9 200 32
104 Lop-Nor Krieger KRG IC 15 1 2 25 3 3 3 4 2 4 3 3 2 9 180 32
107 Bergstammkrieger KRG IC 20 0 2 20 3 3 3 3 3 2 2 4 2 9 180 32
109 Stammeskrieger KRG IC 20 0 2 20 3 3 3 3 3 2 2 3 2 9 180 32
122 Kataphrakten mounted SWK RB 400 14 5 135 12 10 11 12 3 7 2 3 3 14 480 40
128 Kamelkataphrakten mounted SWK RB 280 10 4 115 8 7 7 8 3 5 2 2 2 14 480 40
130 Skythische Adelsreiterei mounted SWR IA 65 5 4 80 6 5 6 6 2 3 2 3 — — 450 40
133 Berittene Axtkämpfer mounted SWR IB 70 4 3 70 6 5 5 6 3 2 2 3 — — 450 40
148 Speerwerfer beritten mounted MIR IB 35 3 3 50 4 3 3 4 2 3 2 2 3 9 420 40
149 Hunnisches Fürstengefolge mounted MIR IA 40 3 3 50 5 5 4 5 3 3 2 2 — — 420 40
153 Kamellanzenreiter mounted MIR IC 30 3 3 50 3 3 4 3 2 5 2 2 — — 420 40
160 Hunnische Reiterei mounted LER IB 22 2 3 30 3 3 3 3 2 2 3 2 — — 400 40
162 Berittene Bogenschützen mounted LER IB 25 2 3 35 3 3 3 3 3 3 2 3 4 14 400 40
164 Dromedarkavallerie mounted LER IC 20 1 3 30 3 3 4 3 2 5 2 3 — — 400 40
167 Wusun Nomaden mounted LER IC 15 1 3 25 3 3 4 4 2 2 2 2 3 14 400 40
169 Hsi-Yue Nomaden mounted LER IC 20 1 3 25 3 3 4 4 2 2 2 3 — — 400 40
172 Yue-Tschi Reiter mounted LER IC 20 1 3 25 3 3 3 3 3 2 2 3 — — 400 40
173 Mongolische Reitervölker mounted LER IC 15 1 3 25 3 3 3 3 2 3 2 3 3 14 400 40
186 Nomadenstammeskrieger mounted KRB IC 25 0 2 20 3 3 3 3 3 2 2 2 — — 380 40
187 Uigurische Steppenreiter mounted KRB IC 10 1 2 25 3 3 3 4 2 3 2 2 3 14 380 40

MK Moral class · HG Bounty per man · Rüpu Armour points per 25 men · EW Highest experience through training · SW Protection value · FK Ranged combat points · RW Range of ranged combat · Wt. Transport weight per man · MP Movement points · The eight columns in between are the melee points per terrain.

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