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Egypt

Difficulty: very easy Winning chance: high
Faction
Barbarian
Land fields
189
Starting population
599,500
Provinces
2
Cities
2
Currency
Duro
Growth material
Stone
Starting treasury
2,000,000
Starting ships
5
Starting trains
2

Historical background

After almost three millennia of pharaonic rule, Alexander the Great conquered Egypt in 332 BC; his general Ptolemy founded the Ptolemaic dynasty with its capital at Alexandria. After the death of Cleopatra VII the country became Roman in 30 BC, and Augustus had it governed as an imperial possession by a prefect of equestrian rank. From then on the grain of the Nile valley fed a large part of the city of Rome.

Read more on Wikipedia ↗

Strategic overview

Egypt is the granary of the map: no other realm has as many food deposits, and all of them lie on plains, where Latifundia profit from them. It is one of only two realms allowed to build every type of warship. Its weakness is building material: Egypt grows with stone but has hardly any mountains for quarries.

As a barbarian realm you raise Tribes, up to 5 a month, the last two of them at a surcharge. Your troops are cheaper and more numerous but of lower quality. You can only form a friendship with other barbarian realms.

What to watch

Provinces

Province Land fields Share of province Starting population
Oriens 129 88% 450,500
Cyreneica 60 69% 149,000

Terrain

Terrain Land fields Share
Steppe 101 53%
Plain 66 35%
Hill 8 4%
Swamp 5 3%
Mountain 4 2%
Desert 3 2%
Forest 2 1%

Resource deposits

Resource Fields
Food 36
Salt 1
Ore 1
Myrrh 1

Cities

City Starting building Province Position (x / y)
Alexandria Trade centre Oriens 52 / 53
Theben Trade centre Oriens 56 / 60

Army

This realm's legion types and unit types, with its own values. Compare all troops

Legion types

Legion type 1 2 3 4 5 6 7 8 9 10
Infantriestamm MSI MII MII LEI LEI LEI LEI LEI KRG KRG
Kriegerstamm KRG KRG KRG KRG KRG KRG KRG KRG KRG KRG

Unit types

No. Name Class MK HG Rüpu EW SW Pla Hil Stp Sav For Des Swa Mtn FK RW Wt. MP
17 Ägyptische Königsgarde MSI IA 45 3 3 55 5 4 5 4 2 5 2 2 — — 200 32
31 Ägyptische Speerträger MII IB 25 1 3 35 3 3 4 3 2 4 2 2 — — 200 32
44 Speerwerfertruppen MII IB 30 2 3 40 4 3 3 4 2 2 3 3 3 9 200 32
50 Ägyptische Axtkrieger MII IB 30 2 3 40 4 4 4 4 2 5 2 3 — — 200 32
53 Phalanxtruppen MII IC 50 4 3 60 4 4 4 4 2 3 2 2 — — 200 32
56 Kriegselefanten mounted MII IC 120 4 3 55 8 6 7 8 3 4 2 2 2 9 600 24
57 Makedonische Gefährten MII IB 75 4 4 60 4 4 5 4 3 2 2 4 — — 200 32
60 Nubische Infantrie LEI IC 20 1 3 30 3 3 3 3 2 4 2 3 — — 200 32
68 Bogenschützen LEI IB 35 1 3 30 3 3 3 3 3 3 2 3 4 14 200 32
69 Schleuderer LEI IB 40 1 3 25 3 3 3 3 3 3 2 3 4 12 200 32
71 Lybische Infantrie LEI IC 20 1 3 30 3 3 3 3 2 4 2 3 — — 200 32
76 Pfeilgeschützabteilung LEI IB 350 24 3 60 4 4 4 4 4 4 2 3 4 26 200 32
77 Steinschleuderabteilung LEI IB 400 36 3 60 4 4 4 4 4 4 2 3 5 20 200 32
78 Sudanesische Krieger LEI IC 18 1 2 25 3 3 3 3 3 4 3 3 3 9 200 32
79 Jüdische Zeloten LEI IA 30 1 2 20 3 3 3 3 3 3 3 3 — — 200 32
92 Plänklertruppen LEI IC 20 1 3 30 3 3 3 3 3 2 2 3 3 9 200 32
103 Numidische Stammeskrieger KRG IC 10 1 2 25 3 3 3 3 2 4 2 3 2 9 180 32
109 Stammeskrieger KRG IC 20 0 2 20 3 3 3 3 3 2 2 3 2 9 180 32
128 Kamelkataphrakten mounted SWK RB 250 10 4 115 8 7 7 8 3 5 2 2 2 14 480 40
140 Schwerer Streitwagen mounted SWR IB 100 4 3 70 5 4 4 5 2 2 1 1 3 9 450 40
148 Speerwerfer beritten mounted MIR IB 35 3 3 50 4 3 3 4 2 3 2 2 3 9 420 40
164 Dromedarkavallerie mounted LER IC 20 1 3 30 3 3 4 3 2 5 2 3 — — 400 40
176 Numidische Speerkrieger mounted LER IC 30 1 3 30 3 3 3 2 2 3 2 2 3 9 400 40
178 Leichter Streitwagen mounted LER IB 45 3 3 45 3 3 3 3 1 2 1 2 3 9 400 40
185 Tuareg Reiterei mounted KRB IC 15 1 3 25 3 3 3 3 2 4 2 3 — — 380 40
186 Nomadenstammeskrieger mounted KRB IC 25 0 2 20 3 3 3 3 3 2 2 2 — — 380 40

MK Moral class · HG Bounty per man · Rüpu Armour points per 25 men · EW Highest experience through training · SW Protection value · FK Ranged combat points · RW Range of ranged combat · Wt. Transport weight per man · MP Movement points · The eight columns in between are the melee points per terrain.

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