FERRVM·ET·FLVCTVS
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Early Access
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Stammeskrieger

No. and abbreviation
109 · STK
Class
Warriors (KRG) Infantry
Moral class
IC Irregular, class C
Mount
No mount
Realms
16

Irregular troops flee sooner in battle than regulars and are raised in larger cohorts.

Historical background

Outside the great empires men went to war not as professional soldiers but as members of their tribe, under their chiefs and beside their kin. Their arms depended on what they owned, usually spear and shield, more rarely sword or helmet. Their courage was feared, but their order and staying power were usually less than those of standing armies.

Values per realm

Every realm that can raise this type has its own row for it.

Realm MK HG Rüpu EW SW Pla Hil Stp Sav For Des Swa Mtn FK RW Wt. MP
Britannia IC 20 0 2 20 3 3 3 3 3 3 2 3 2 9 180 32
Egypt IC 20 0 2 20 3 3 3 3 3 2 2 3 2 9 180 32
Empire of China IC 20 0 2 20 3 3 3 3 3 2 2 3 2 9 180 32
Germania IC 20 0 2 20 3 3 3 3 3 3 2 3 2 9 180 32
Great Scythian Empire IC 20 0 2 20 3 3 3 3 3 2 2 3 2 9 180 32
Hunnic Empire IC 20 0 2 20 3 3 3 3 3 2 2 3 2 9 180 32
India IC 20 0 2 20 3 3 3 3 3 2 2 3 2 9 180 32
Jutes IC 20 0 2 20 3 3 3 3 3 2 2 3 2 9 180 32
Kushan Empire IC 20 0 2 20 3 3 3 3 3 2 2 3 2 9 180 32
Mauretania IC 20 0 2 20 3 3 3 3 3 2 2 3 2 9 180 32
Ostrogothic Kingdom IC 20 0 2 20 3 3 3 3 3 2 2 3 2 9 180 32
Parthia IC 20 0 2 20 3 3 3 3 3 2 2 3 2 9 180 32
Persia IC 20 0 2 20 3 3 3 3 3 2 2 3 2 9 180 32
Sogdian Principality IC 20 0 2 20 3 3 3 3 3 2 2 3 2 9 180 32
Visigothic Kingdom IC 20 0 2 20 3 3 3 3 3 2 2 3 2 9 180 32
Wusun Empire IC 20 0 2 20 3 3 3 3 3 2 2 3 2 9 180 32

MK Moral class · HG Bounty per man · Rüpu Armour points per 25 men · EW Highest experience through training · SW Protection value · FK Ranged combat points · RW Range of ranged combat · Wt. Transport weight per man · MP Movement points · The eight columns in between are the melee points per terrain.

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