FERRVM·ET·FLVCTVS
Create an account Log in
Early Access
← All troops

Kataphrakten

No. and abbreviation
122 · KPN
Class
Heavy cataphracts (SWK) Cavalry
Moral class
RB Regular, class B
Mount
Needs one horse per man to raise
Realms
7

Regular troops hold out longer in battle and are raised in smaller cohorts than irregulars.

Historical background

Cataphracts were heavily armoured horsemen whose horses were often protected by scale or lamellar armour as well. They arose among the Iranian peoples of Central Asia and were adopted by Parthians, Sarmatians and Sasanians; Rome raised units of its own from the 2nd century AD. Their lance charge could break infantry, but required strong horses and a great deal of money.

Read more on Wikipedia ↗

Values per realm

Every realm that can raise this type has its own row for it.

Realm MK HG Rüpu EW SW Pla Hil Stp Sav For Des Swa Mtn FK RW Wt. MP
Empire of China RB 250 14 5 135 12 10 11 12 3 7 2 3 3 14 480 40
Great Scythian Empire RB 280 14 5 135 12 10 11 12 3 7 2 3 3 14 480 40
Hunnic Empire RB 430 14 5 135 12 10 11 12 3 7 2 3 3 14 480 40
India RB 360 14 5 135 12 10 11 12 3 7 2 3 3 14 480 40
Kushan Empire RB 280 14 5 135 12 10 11 12 3 7 2 3 3 14 480 40
Sogdian Principality RB 280 14 5 135 12 10 11 12 3 7 2 3 3 14 480 40
Wusun Empire RB 400 14 5 135 12 10 11 12 3 7 2 3 3 14 480 40

MK Moral class · HG Bounty per man · Rüpu Armour points per 25 men · EW Highest experience through training · SW Protection value · FK Ranged combat points · RW Range of ranged combat · Wt. Transport weight per man · MP Movement points · The eight columns in between are the melee points per terrain.

Please confirm