Gotische Adelsreiter
- No. and abbreviation
- 136 · GRE
- Class
- Heavy cavalry (SWR) Cavalry
- Moral class
- IA Irregular, class A
- Mount
- Needs one horse per man to raise
- Realms
- 5
Irregular troops flee sooner in battle than regulars and are raised in larger cohorts.
Historical background
Among the Goths the nobility increasingly fought on horseback with lance and sword. In AD 378 the cavalry of the Greuthungi under Alatheus and Saphrax, together with Alans, decided the battle of Adrianople, in which Emperor Valens fell. In the Ostrogothic kingdom in Italy the cavalry formed the core of the army.
Read more on Wikipedia ↗Values per realm
Every realm that can raise this type has its own row for it.
| Realm | MK | HG | Rüpu | EW | SW | Pla | Hil | Stp | Sav | For | Des | Swa | Mtn | FK | RW | Wt. | MP |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Byzantium | IA | 100 | 4 | 3 | 70 | 5 | 4 | 4 | 5 | 3 | 2 | 2 | 2 | — | — | 450 | 40 |
| Germania | IA | 75 | 4 | 3 | 70 | 5 | 4 | 4 | 5 | 3 | 2 | 2 | 2 | — | — | 450 | 40 |
| Ostrogothic Kingdom | IA | 55 | 4 | 3 | 70 | 5 | 4 | 4 | 5 | 3 | 2 | 2 | 2 | — | — | 450 | 40 |
| Parthia | IA | 75 | 4 | 3 | 70 | 5 | 4 | 4 | 5 | 3 | 2 | 2 | 2 | — | — | 450 | 40 |
| Visigothic Kingdom | IA | 55 | 4 | 3 | 70 | 5 | 4 | 4 | 5 | 3 | 2 | 2 | 2 | — | — | 450 | 40 |
MK Moral class · HG Bounty per man · Rüpu Armour points per 25 men · EW Highest experience through training · SW Protection value · FK Ranged combat points · RW Range of ranged combat · Wt. Transport weight per man · MP Movement points · The eight columns in between are the melee points per terrain.