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Sogdische Adlige

No. and abbreviation
138 · SAD
Class
Heavy cavalry (SWR) Cavalry
Moral class
IA Irregular, class A
Mount
Needs one horse per man to raise
Realms
5

Irregular troops flee sooner in battle than regulars and are raised in larger cohorts.

Historical background

The Sogdians in the oases around Samarkand and Bukhara were famous as merchants on the Silk Road, but their nobility was a warrior class. Wall paintings from Panjikent show Sogdian nobles in armour on horseback with lance, sword and bow. These pictures, however, date only from the 7th and 8th centuries.

Read more on Wikipedia ↗

Values per realm

Every realm that can raise this type has its own row for it.

Realm MK HG Rüpu EW SW Pla Hil Stp Sav For Des Swa Mtn FK RW Wt. MP
Great Scythian Empire IA 59 4 4 70 6 5 6 6 2 3 2 2 — — 450 40
Hunnic Empire IA 88 4 4 70 6 5 6 6 2 3 2 2 — — 450 40
Kushan Empire IA 67 4 4 70 6 5 6 6 2 3 2 2 — — 450 40
Persia IA 69 4 4 70 6 5 6 6 2 3 2 2 — — 450 40
Sogdian Principality IA 40 4 4 70 6 5 6 6 2 3 2 2 — — 450 40

MK Moral class · HG Bounty per man · Rüpu Armour points per 25 men · EW Highest experience through training · SW Protection value · FK Ranged combat points · RW Range of ranged combat · Wt. Transport weight per man · MP Movement points · The eight columns in between are the melee points per terrain.

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