FERRVM·ET·FLVCTVS
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Hunnisches Fürstengefolge

No. and abbreviation
149 · HFG
Class
Medium cavalry (MIR) Cavalry
Moral class
IA Irregular, class A
Mount
Needs one horse per man to raise
Realms
3

Irregular troops flee sooner in battle than regulars and are raised in larger cohorts.

Historical background

The envoy Priscus, who visited Attila's court in AD 449, describes a class of chosen confidants, the logades, who administered the Hunnic empire and led troops. They were bound to the ruler by gifts and plunder. After Attila's death in 453 this structure quickly fell apart.

Read more on Wikipedia ↗

Values per realm

Every realm that can raise this type has its own row for it.

Realm MK HG Rüpu EW SW Pla Hil Stp Sav For Des Swa Mtn FK RW Wt. MP
Hunnic Empire IA 30 3 3 50 5 5 4 5 3 3 2 2 — — 420 40
Ostrogothic Kingdom IA 40 3 3 50 5 5 4 5 3 3 2 2 — — 420 40
Wusun Empire IA 40 3 3 50 5 5 4 5 3 3 2 2 — — 420 40

MK Moral class · HG Bounty per man · Rüpu Armour points per 25 men · EW Highest experience through training · SW Protection value · FK Ranged combat points · RW Range of ranged combat · Wt. Transport weight per man · MP Movement points · The eight columns in between are the melee points per terrain.

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