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Auxiliarkavallerie

No. and abbreviation
155 · AXC
Class
Medium cavalry (MIR) Cavalry
Moral class
IA Irregular, class A
Mount
Needs one horse per man to raise
Realms
7

Irregular troops flee sooner in battle than regulars and are raised in larger cohorts.

Historical background

The cavalry of the Roman auxiliaries was organised in alae, "wings", after their position on the flanks of the battle line. They counted as the elite of the auxilia and drew higher pay than the infantry. Many of the horsemen came from Gaul, Germania, Thrace and Spain.

Read more on Wikipedia ↗

Values per realm

Every realm that can raise this type has its own row for it.

Realm MK HG Rüpu EW SW Pla Hil Stp Sav For Des Swa Mtn FK RW Wt. MP
Belgica IA 90 5 4 80 4 4 4 4 5 3 2 3 3 9 420 40
Byzantium IA 90 5 4 80 4 4 4 4 5 3 2 3 3 9 420 40
Carthage IA 90 5 4 80 4 4 4 4 5 3 2 3 3 9 420 40
Gaul IA 90 5 4 80 4 4 4 4 5 3 2 3 3 9 420 40
Illyria IA 90 5 4 80 4 4 4 4 5 3 2 3 3 9 420 40
Palestine IA 90 5 4 80 4 4 4 4 5 3 2 3 3 9 420 40
Rome IA 90 5 4 80 4 4 4 4 5 3 2 3 3 9 420 40

MK Moral class · HG Bounty per man · Rüpu Armour points per 25 men · EW Highest experience through training · SW Protection value · FK Ranged combat points · RW Range of ranged combat · Wt. Transport weight per man · MP Movement points · The eight columns in between are the melee points per terrain.

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