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Maurische Berber

No. and abbreviation
165 · MBR
Class
Light cavalry (LER) Cavalry
Moral class
IB Irregular, class B
Mount
Needs one horse per man to raise
Realms
2

Irregular troops flee sooner in battle than regulars and are raised in larger cohorts.

Historical background

The Moorish horsemen rode small, fast horses without a bridle, guided only by a rope around the neck, and fought with javelins. Rome used them as light cavalry; Trajan's Column shows the Moorish horsemen of Lusius Quietus in the Dacian Wars. Quietus himself, a Moor, rose to consul and governor.

Read more on Wikipedia ↗

Values per realm

Every realm that can raise this type has its own row for it.

Realm MK HG Rüpu EW SW Pla Hil Stp Sav For Des Swa Mtn FK RW Wt. MP
Carthage IB 30 2 3 40 4 3 3 4 2 5 2 4 — — 400 40
Mauretania IB 30 2 3 40 4 3 3 4 2 5 2 4 — — 400 40

MK Moral class · HG Bounty per man · Rüpu Armour points per 25 men · EW Highest experience through training · SW Protection value · FK Ranged combat points · RW Range of ranged combat · Wt. Transport weight per man · MP Movement points · The eight columns in between are the melee points per terrain.

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