FERRVM·ET·FLVCTVS
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Keltische Reiterei

No. and abbreviation
166 · KER
Class
Light cavalry (LER) Cavalry
Moral class
IC Irregular, class C
Mount
Needs one horse per man to raise
Realms
1

Irregular troops flee sooner in battle than regulars and are raised in larger cohorts.

Historical background

Celtic horsemen were valued throughout antiquity; Celtic and Galatian mercenaries served Hellenistic kings as well as Carthage. The Celtic nobility fought on horseback with spear and long sword, and finds show that the Celts early knew a horned saddle that gave a firm seat. In Britain the chariot also kept a role for a long time.

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Values per realm

Every realm that can raise this type has its own row for it.

Realm MK HG Rüpu EW SW Pla Hil Stp Sav For Des Swa Mtn FK RW Wt. MP
Britannia IC 35 2 3 35 4 3 2 4 3 2 2 2 — — 400 40

MK Moral class · HG Bounty per man · Rüpu Armour points per 25 men · EW Highest experience through training · SW Protection value · FK Ranged combat points · RW Range of ranged combat · Wt. Transport weight per man · MP Movement points · The eight columns in between are the melee points per terrain.

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