FERRVM·ET·FLVCTVS
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Weißhunnen

No. and abbreviation
171 · WHU
Class
Light cavalry (LER) Cavalry
Moral class
IC Irregular, class C
Mount
Needs one horse per man to raise
Realms
3

Irregular troops flee sooner in battle than regulars and are raised in larger cohorts.

Historical background

Procopius called the Hephthalites White Huns, a horse people who ruled Bactria and neighbouring lands in the 5th century. In AD 484 they defeated and killed the Sasanian king Peroz, and related groups such as the Alchon pushed into northern India. Whether they were related to Attila's Huns is unclear.

Read more on Wikipedia ↗

Values per realm

Every realm that can raise this type has its own row for it.

Realm MK HG Rüpu EW SW Pla Hil Stp Sav For Des Swa Mtn FK RW Wt. MP
Empire of China IC 20 1 3 25 3 3 3 4 3 2 3 3 3 14 400 40
Great Scythian Empire IC 25 1 3 25 3 3 3 4 3 2 3 3 3 14 400 40
India IC 22 1 3 25 3 3 3 4 3 2 3 3 3 14 400 40

MK Moral class · HG Bounty per man · Rüpu Armour points per 25 men · EW Highest experience through training · SW Protection value · FK Ranged combat points · RW Range of ranged combat · Wt. Transport weight per man · MP Movement points · The eight columns in between are the melee points per terrain.

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