FERRVM·ET·FLVCTVS
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Early Access
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Tuareg Reiterei

No. and abbreviation
185 · TRR
Class
Mounted warriors (KRB) Cavalry
Moral class
IC Irregular, class C
Mount
Needs one horse per man to raise
Realms
3

Irregular troops flee sooner in battle than regulars and are raised in larger cohorts.

Historical background

The Tuareg, Berber camel nomads of the Sahara, can only be traced as such from the Middle Ages; for antiquity the name is an anachronism. In the game's period the Garamantes ruled the Fezzan, who according to Herodotus hunted with four-horse chariots. The camel only spread in North Africa during the Roman imperial period.

Read more on Wikipedia ↗

Values per realm

Every realm that can raise this type has its own row for it.

Realm MK HG Rüpu EW SW Pla Hil Stp Sav For Des Swa Mtn FK RW Wt. MP
Carthage IC 25 1 3 25 3 3 3 3 2 4 2 3 — — 380 40
Egypt IC 15 1 3 25 3 3 3 3 2 4 2 3 — — 380 40
Mauretania IC 15 1 3 25 3 3 3 3 2 4 2 3 — — 380 40

MK Moral class · HG Bounty per man · Rüpu Armour points per 25 men · EW Highest experience through training · SW Protection value · FK Ranged combat points · RW Range of ranged combat · Wt. Transport weight per man · MP Movement points · The eight columns in between are the melee points per terrain.

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