Tuareg Reiterei
- No. and abbreviation
- 185 · TRR
- Class
- Mounted warriors (KRB) Cavalry
- Moral class
- IC Irregular, class C
- Mount
- Needs one horse per man to raise
- Realms
- 3
Irregular troops flee sooner in battle than regulars and are raised in larger cohorts.
Historical background
The Tuareg, Berber camel nomads of the Sahara, can only be traced as such from the Middle Ages; for antiquity the name is an anachronism. In the game's period the Garamantes ruled the Fezzan, who according to Herodotus hunted with four-horse chariots. The camel only spread in North Africa during the Roman imperial period.
Read more on Wikipedia ↗Values per realm
Every realm that can raise this type has its own row for it.
| Realm | MK | HG | Rüpu | EW | SW | Pla | Hil | Stp | Sav | For | Des | Swa | Mtn | FK | RW | Wt. | MP |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Carthage | IC | 25 | 1 | 3 | 25 | 3 | 3 | 3 | 3 | 2 | 4 | 2 | 3 | — | — | 380 | 40 |
| Egypt | IC | 15 | 1 | 3 | 25 | 3 | 3 | 3 | 3 | 2 | 4 | 2 | 3 | — | — | 380 | 40 |
| Mauretania | IC | 15 | 1 | 3 | 25 | 3 | 3 | 3 | 3 | 2 | 4 | 2 | 3 | — | — | 380 | 40 |
MK Moral class · HG Bounty per man · Rüpu Armour points per 25 men · EW Highest experience through training · SW Protection value · FK Ranged combat points · RW Range of ranged combat · Wt. Transport weight per man · MP Movement points · The eight columns in between are the melee points per terrain.