Han Gardisten
- No. and abbreviation
- 20 · HGD
- Class
- Medium-heavy infantry (MSI) Infantry
- Moral class
- IA Irregular, class A
- Mount
- No mount
- Realms
- 2
Irregular troops flee sooner in battle than regulars and are raised in larger cohorts.
Historical background
The emperors of the Han dynasty (206 BC to AD 220) kept guard troops for the palace and a standing capital army, the so-called Northern Army, in their capitals Chang'an and later Luoyang. These troops counted as the best trained in the empire and were also drawn on for campaigns. Their officers were among the high dignitaries of the court.
Read more on Wikipedia ↗Values per realm
Every realm that can raise this type has its own row for it.
| Realm | MK | HG | Rüpu | EW | SW | Pla | Hil | Stp | Sav | For | Des | Swa | Mtn | FK | RW | Wt. | MP |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Empire of China | IA | 65 | 3 | 3 | 60 | 4 | 4 | 5 | 4 | 4 | 4 | 2 | 3 | — | — | 200 | 32 |
| India | IA | 75 | 3 | 3 | 60 | 4 | 4 | 5 | 4 | 4 | 4 | 2 | 3 | — | — | 200 | 32 |
MK Moral class · HG Bounty per man · Rüpu Armour points per 25 men · EW Highest experience through training · SW Protection value · FK Ranged combat points · RW Range of ranged combat · Wt. Transport weight per man · MP Movement points · The eight columns in between are the melee points per terrain.