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Palastgarde

No. and abbreviation
24 · PLG
Class
Medium-heavy infantry (MSI) Infantry
Moral class
IB Irregular, class B
Mount
No mount
Realms
2

Irregular troops flee sooner in battle than regulars and are raised in larger cohorts.

Historical background

Almost every ruler of antiquity surrounded himself with a picked force that protected the palace and the person of the king. In Central Asia, among the Kushans and at the courts of the Sogdians, such guardsmen often came from the nobility or from foreign warrior bands whose loyalty belonged to the ruler alone. Little is known in detail about how these guards were organised.

Read more on Wikipedia ↗

Values per realm

Every realm that can raise this type has its own row for it.

Realm MK HG Rüpu EW SW Pla Hil Stp Sav For Des Swa Mtn FK RW Wt. MP
Kushan Empire IB 75 5 4 70 5 4 4 4 3 4 2 3 — — 200 32
Sogdian Principality IB 75 5 4 70 5 4 4 4 3 4 2 3 — — 200 32

MK Moral class · HG Bounty per man · Rüpu Armour points per 25 men · EW Highest experience through training · SW Protection value · FK Ranged combat points · RW Range of ranged combat · Wt. Transport weight per man · MP Movement points · The eight columns in between are the melee points per terrain.

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