FERRVM·ET·FLVCTVS
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Gotische Infantrie

No. and abbreviation
34 · GOI
Class
Medium infantry (MII) Infantry
Moral class
IB Irregular, class B
Mount
No mount
Realms
5

Irregular troops flee sooner in battle than regulars and are raised in larger cohorts.

Historical background

The Goths, an East Germanic people, fought on foot with spear, shield and sword and liked to shelter behind a wagon laager. At Adrianople in AD 378 their infantry withstood the Roman attack until the Gothic cavalry struck the Romans in the flank. In the successor kingdoms of the Visigoths and Ostrogoths infantry stayed important, even as cavalry gained weight.

Read more on Wikipedia ↗

Values per realm

Every realm that can raise this type has its own row for it.

Realm MK HG Rüpu EW SW Pla Hil Stp Sav For Des Swa Mtn FK RW Wt. MP
Byzantium IB 50 2 3 40 4 4 3 5 3 2 3 2 — — 200 32
Hunnic Empire IB 38 2 3 40 4 4 3 5 3 2 3 2 — — 200 32
Ostrogothic Kingdom IB 25 2 3 40 4 4 3 5 3 2 3 2 — — 200 32
Parthia IB 50 2 3 40 4 4 3 5 3 2 3 2 — — 200 32
Visigothic Kingdom IB 25 2 3 40 4 4 3 5 3 2 3 2 — — 200 32

MK Moral class · HG Bounty per man · Rüpu Armour points per 25 men · EW Highest experience through training · SW Protection value · FK Ranged combat points · RW Range of ranged combat · Wt. Transport weight per man · MP Movement points · The eight columns in between are the melee points per terrain.

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