FERRVM·ET·FLVCTVS
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Speerwerfertruppen

No. and abbreviation
44 · SWT
Class
Medium infantry (MII) Infantry
Moral class
IB Irregular, class B
Mount
No mount
Realms
23

Irregular troops flee sooner in battle than regulars and are raised in larger cohorts.

Historical background

Light javelinmen served in almost every army of antiquity, as akontistai among the Greeks and as velites in the Roman Republic. They fought in open order ahead of the battle line, harassed the enemy with javelins and avoided hand-to-hand combat. Their equipment was cheap; their effect depended on practice and mobility.

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Values per realm

Every realm that can raise this type has its own row for it.

Realm MK HG Rüpu EW SW Pla Hil Stp Sav For Des Swa Mtn FK RW Wt. MP
Belgica IB 45 2 3 40 4 3 3 4 2 2 3 3 3 9 200 32
Britannia IB 30 2 3 40 4 3 3 4 2 2 3 3 3 9 200 32
Byzantium IB 50 2 3 40 4 3 3 4 2 2 3 3 3 9 200 32
Carthage IB 56 2 3 40 4 3 3 4 2 2 3 3 3 9 200 32
Egypt IB 30 2 3 40 4 3 3 4 2 2 3 3 3 9 200 32
Empire of China IB 25 2 3 40 4 3 3 4 2 2 3 3 3 9 200 32
Gaul IB 40 2 3 40 4 3 3 4 2 2 3 3 3 9 200 32
Germania IB 30 2 3 40 4 3 3 4 2 2 3 3 3 9 200 32
Great Scythian Empire IB 25 2 3 40 4 3 3 4 2 2 3 3 3 9 200 32
Hispania IB 30 2 3 40 4 3 3 4 2 2 3 3 3 9 200 32
Hunnic Empire IB 30 2 3 40 4 3 3 4 2 2 3 3 3 9 200 32
Illyria IB 45 2 3 40 4 3 3 4 2 2 3 3 3 9 200 32
India IB 30 2 3 40 4 3 3 4 2 2 3 3 3 9 200 32
Jutes IB 30 2 3 40 4 3 3 4 2 2 3 3 3 9 200 32
Kushan Empire IB 30 2 3 40 4 3 3 4 2 2 3 3 3 9 200 32
Mauretania IB 25 2 3 40 4 3 3 4 2 2 3 3 3 9 200 32
Ostrogothic Kingdom IB 30 2 3 40 4 3 3 4 2 2 3 3 3 9 200 32
Palestine IB 30 2 3 40 4 3 3 4 2 2 3 3 3 9 200 32
Persia IB 30 2 3 40 4 3 3 4 2 2 3 3 3 9 200 32
Rome IB 50 2 3 40 4 3 3 4 2 2 3 3 3 9 200 32
Sogdian Principality IB 30 2 3 40 4 3 3 4 2 2 3 3 3 9 200 32
Visigothic Kingdom IB 30 2 3 40 4 3 3 4 2 2 3 3 3 9 200 32
Wusun Empire IB 50 2 3 40 4 3 3 4 2 2 3 3 3 9 200 32

MK Moral class · HG Bounty per man · Rüpu Armour points per 25 men · EW Highest experience through training · SW Protection value · FK Ranged combat points · RW Range of ranged combat · Wt. Transport weight per man · MP Movement points · The eight columns in between are the melee points per terrain.

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