FERRVM·ET·FLVCTVS
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Early Access
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Ägyptische Axtkrieger

No. and abbreviation
50 · AKR
Class
Medium infantry (MII) Infantry
Moral class
IB Irregular, class B
Mount
No mount
Realms
3

Irregular troops flee sooner in battle than regulars and are raised in larger cohorts.

Historical background

In the Middle and New Kingdoms the bronze battle axe was standard equipment of the Egyptian foot soldier, first with a broad and later with a narrow, piercing blade. These warriors therefore belong to the 2nd millennium BC, long before the game's period. In Greek and Roman times Egyptians had long since fought with spear and sword.

Read more on Wikipedia ↗

Values per realm

Every realm that can raise this type has its own row for it.

Realm MK HG Rüpu EW SW Pla Hil Stp Sav For Des Swa Mtn FK RW Wt. MP
Carthage IB 60 2 3 40 4 4 4 4 2 5 2 3 — — 200 32
Egypt IB 30 2 3 40 4 4 4 4 2 5 2 3 — — 200 32
Palestine IB 60 2 3 40 4 4 4 4 2 5 2 3 — — 200 32

MK Moral class · HG Bounty per man · Rüpu Armour points per 25 men · EW Highest experience through training · SW Protection value · FK Ranged combat points · RW Range of ranged combat · Wt. Transport weight per man · MP Movement points · The eight columns in between are the melee points per terrain.

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