Ägyptische Axtkrieger
- No. and abbreviation
- 50 · AKR
- Class
- Medium infantry (MII) Infantry
- Moral class
- IB Irregular, class B
- Mount
- No mount
- Realms
- 3
Irregular troops flee sooner in battle than regulars and are raised in larger cohorts.
Historical background
In the Middle and New Kingdoms the bronze battle axe was standard equipment of the Egyptian foot soldier, first with a broad and later with a narrow, piercing blade. These warriors therefore belong to the 2nd millennium BC, long before the game's period. In Greek and Roman times Egyptians had long since fought with spear and sword.
Read more on Wikipedia ↗Values per realm
Every realm that can raise this type has its own row for it.
| Realm | MK | HG | Rüpu | EW | SW | Pla | Hil | Stp | Sav | For | Des | Swa | Mtn | FK | RW | Wt. | MP |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Carthage | IB | 60 | 2 | 3 | 40 | 4 | 4 | 4 | 4 | 2 | 5 | 2 | 3 | — | — | 200 | 32 |
| Egypt | IB | 30 | 2 | 3 | 40 | 4 | 4 | 4 | 4 | 2 | 5 | 2 | 3 | — | — | 200 | 32 |
| Palestine | IB | 60 | 2 | 3 | 40 | 4 | 4 | 4 | 4 | 2 | 5 | 2 | 3 | — | — | 200 | 32 |
MK Moral class · HG Bounty per man · Rüpu Armour points per 25 men · EW Highest experience through training · SW Protection value · FK Ranged combat points · RW Range of ranged combat · Wt. Transport weight per man · MP Movement points · The eight columns in between are the melee points per terrain.