FERRVM·ET·FLVCTVS
Create an account Log in
Early Access
← All troops

Gotische Plänkler

No. and abbreviation
62 · GOP
Class
Light infantry (LEI) Infantry
Moral class
IB Irregular, class B
Mount
No mount
Realms
5

Irregular troops flee sooner in battle than regulars and are raised in larger cohorts.

Historical background

Besides their heavy infantry and cavalry the Goths fielded light troops with bow and javelin who opened the fight. Procopius reports from the Gothic Wars of the 6th century on Gothic foot archers who stood behind the cavalry. Little is known in detail about their equipment.

Read more on Wikipedia ↗

Values per realm

Every realm that can raise this type has its own row for it.

Realm MK HG Rüpu EW SW Pla Hil Stp Sav For Des Swa Mtn FK RW Wt. MP
Byzantium IB 40 1 3 35 3 4 3 3 3 2 2 2 3 9 200 32
Hunnic Empire IB 30 1 3 35 3 4 3 3 3 2 2 2 3 9 200 32
Ostrogothic Kingdom IB 20 1 3 35 3 4 3 3 3 2 2 2 3 9 200 32
Parthia IB 35 1 3 35 3 4 3 3 3 2 2 2 3 9 200 32
Visigothic Kingdom IB 25 1 3 35 3 4 3 3 3 2 2 2 3 9 200 32

MK Moral class · HG Bounty per man · Rüpu Armour points per 25 men · EW Highest experience through training · SW Protection value · FK Ranged combat points · RW Range of ranged combat · Wt. Transport weight per man · MP Movement points · The eight columns in between are the melee points per terrain.

Please confirm