FERRVM·ET·FLVCTVS
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Tocharische Kämpfer

No. and abbreviation
72 · TOK
Class
Light infantry (LEI) Infantry
Moral class
IC Irregular, class C
Mount
No mount
Realms
4

Irregular troops flee sooner in battle than regulars and are raised in larger cohorts.

Historical background

Tocharians is the name given to the speakers of two Indo-European languages in the oasis cities of the Tarim Basin such as Kucha and Turfan, whose texts date from the 6th to 8th centuries. Whether they are identical with the Yuezhi of the Chinese sources is disputed. Wall paintings from Kucha show warriors with sword, spear and armour.

Read more on Wikipedia ↗

Values per realm

Every realm that can raise this type has its own row for it.

Realm MK HG Rüpu EW SW Pla Hil Stp Sav For Des Swa Mtn FK RW Wt. MP
Great Scythian Empire IC 20 1 3 35 3 3 4 3 2 2 2 4 — — 200 32
Hunnic Empire IC 25 1 3 35 3 3 4 3 2 2 2 4 — — 200 32
Kushan Empire IC 20 1 3 35 3 3 4 3 2 2 2 4 — — 200 32
Sogdian Principality IC 20 1 3 35 3 3 4 3 2 2 2 4 — — 200 32

MK Moral class · HG Bounty per man · Rüpu Armour points per 25 men · EW Highest experience through training · SW Protection value · FK Ranged combat points · RW Range of ranged combat · Wt. Transport weight per man · MP Movement points · The eight columns in between are the melee points per terrain.

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